pub struct ShutdownHandlerBuilder { /* private fields */ }Implementations§
Source§impl ShutdownHandlerBuilder
impl ShutdownHandlerBuilder
pub fn new(state: State) -> Self
Sourcepub async fn add_handler<F: Fn(State) -> Fut + Send + Sync + 'static, Fut: Future<Output = Result<(), Error>> + Send + 'static>(
&self,
name: &'static str,
shutdown_fn: F,
)
pub async fn add_handler<F: Fn(State) -> Fut + Send + Sync + 'static, Fut: Future<Output = Result<(), Error>> + Send + 'static>( &self, name: &'static str, shutdown_fn: F, )
Adds a shutdown handler that will be executed when a gradual shutdown is initiated.
This will run on primary and on non-primary instances, so be aware of that when implementing your handler and
perhaps check state.env.app_primary.
Auto Trait Implementations§
impl Freeze for ShutdownHandlerBuilder
impl !RefUnwindSafe for ShutdownHandlerBuilder
impl Send for ShutdownHandlerBuilder
impl Sync for ShutdownHandlerBuilder
impl Unpin for ShutdownHandlerBuilder
impl !UnwindSafe for ShutdownHandlerBuilder
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